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1. What do i get out of a moon?????? - in Science and Industry [original thread]
Question marks. Lots and lots of question marks. ------- Hull tanking? Pffft real men pod tank - Godar Marak
- by Viktoria Maher - at 2007.04.03 02:38:00
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2. Mercoxit Damage Clouds - Where are they? - in Science and Industry [original thread]
Last I heard, the gas cloud was broken. Those mining it are reluctant to complain about it for obvious reasons.
- by Viktoria Maher - at 2007.02.14 01:41:00
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3. How do you deal with costs while producing (anything)? - math included - in Science and Industry [original thread]
Originally by: Mazzarins DemiseIt'll cost an additonal 1000 to setup the manufacturing order but since 10 runs will not take an hour to do I will not be charged the additonal 333 ISK per hour.[/quote That is incorrect. You will *always* ...
- by Viktoria Maher - at 2007.02.13 23:26:00
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4. Optimal ME on rig bpos? - in Science and Industry [original thread]
Originally by: WrathchildeVOTF I threw a bunch in for ME to see what I could get. 100 ME is a 10% reduction in material costs. You will likely hit the 10% mark far before 100 runs, but with a 15-30 day backlog on all ME slots, I might as...
- by Viktoria Maher - at 2007.02.13 01:49:00
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5. Moon mining.. Worth it ? - in Science and Industry [original thread]
Originally by: Alexi Borizkova Take the price per unit of the available moon material(s) to mine, and multiply it by 16,800(24 hours a day, 7 days a week production), then deduct your fuel costs per our multiplied by 168(24 hours a day, 7 ...
- by Viktoria Maher - at 2007.01.14 23:07:00
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6. All Material Resarch labs full? - in Science and Industry [original thread]
Eve certainly needs more lab slots. The introduction of warp-to-zero has reduced the risk of moving through lowsec, with the unfortunate side-effect of making more industrialists comfortable enough to risk the trip with their precious BPOs. Lowsec...
- by Viktoria Maher - at 2007.01.07 23:25:00
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7. Material Research issue is getting out of hand - CCP please fix - in Science and Industry [original thread]
True, but I regularly find slots that have ~5 days left until free.
- by Viktoria Maher - at 2006.10.27 03:09:00
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8. Refining rogue drone drops - in Science and Industry [original thread]
And of course good standing with the corp the refinery is located in, to avoid their tax.
- by Viktoria Maher - at 2006.10.20 00:03:00
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9. Necessary Skills - in Science and Industry [original thread]
If you can anchor it, you can run it. (ie: you don't need any skills)
- by Viktoria Maher - at 2006.10.13 02:39:00
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10. Mercoxit - in Science and Industry [original thread]
I've not done too much mining, but wouldn't that amount of damage be fairly easy to tank? Or can you make more than one damage cloud at a time? If they don't appear currently, I obviously can not test this myself. ;)
- by Viktoria Maher - at 2006.09.19 02:58:00
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11. Question about ore processing skills and the perfect refine - in Science and Industry [original thread]
To get 100% loot you need Scrapmetal I, which requires Refinery Efficiency V.
- by Viktoria Maher - at 2006.09.05 00:01:00
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